Responsibilities:
About Level Infinite
Tencent Games was established in
- We are a leading global platform for game development, operations and publishing, and the largest online game community in China.
Tencent Games has developed and operated over 140 games. We provide cross-platform interactive entertainment experience for more than 800 million users in over 200 countries and regions around the world. Honor of Kings, PUBG MOBILE, and League of Legends, are some of our most popular titles around the world.
Meanwhile, we actively promote the development of esports industry, work with global partners to build an open, collaborative and symbiotic industrial ecology, and create high-quality digital life experiences for players.
Level Infinite is Tencents global gaming brand. It is a global game publisher offering a comprehensive network of services for games, development teams, and studios around the world.
We are dedicated to delivering engaging and original gaming experiences to a worldwide audience, whenever and wherever they choose to play while building a community that fosters inclusivity, connection, and accessibility. Level Infinite also provides a wide range of services and resources to our network of developers and partner studios around the world to help them unlock the true potential of their games.
Responsibilities
- Responsible for optimizing game client performance, developing game tools, or customizing art pipelines for Tencent's overseas studios, ensuring the stability and smoothness of the game client.
- Keep up with cutting-edge game engine technologies, conduct technical reviews and guidance for game client solutions, provide optimization plans, and drive technological innovation.
- Design and develop solutions for Tencent's overseas brand accounts system, enhancing user experience.
Requirements:
Requirements
- Bachelor's degree or above, with 7+ years of game client development experience and 5+ years of development experience with Unreal or Unity engines, possessing a solid professional foundation.
- Fully participated in the development and launch process of at least 2 game projects, with a preference for experience in open world game development and an understanding of the full game development process.
- Familiar with mainstream game engine architectures, rendering pipelines, and threading models, proficient in Vulkan, Metal, OpenGL graphics rendering, and C++, skilled in using Lua, understanding the principles of the Lua virtual machine, and possessing strong technical abilities.
- Good communication and collaboration skills, with a positive and optimistic attitude, able to communicate effectively with team members to solve problems together.
- Preference for candidates with game technology review experience and fluent English communication skills.