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HoYoverse

Game Rendering Engineer - Fresh Grad

Early Applicant
  • 27 days ago
  • Be among the first 50 applicants

Job Description

Who Are We

HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis, and Zenless Zone Zero, as well as a wide range of entertainment content.

Community is at the heart of everything we do. We are devoted to engaging fans and fostering an enthusiastic and inclusive global community that provides access and encouragement for people to share their passion for ACG (Animation, Comics, and Games) through their own creativity and skills.

Pushing the boundaries of imagination, we consistently explore cutting-edge game development technologies, and have accumulated leading technical capabilities in cel shading, cloud gaming, and other fields.

In the future, we will continue to expand our content production, technology research, and publishing duties through operations in offices in Singapore, Montreal, Los Angeles, Tokyo, Seoul, and other areas.

When you apply to a position with HoYoverse, we will process your personal data. To learn more about how we process your data, we encourage you to review our comprehensive Global Applicant and Candidate Privacy Policy. This policy provides detailed insights into how your information is collected, used, and protected throughout the application process.

What You Will Do:


Participate in the development, performance optimization, and exploration of pre-research projects for rendering features

What We Are Looking For:


Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, Mathematics, or a related technical discipline. Specialization or coursework in Computer Graphics is a plus.
Solid foundation in graphics and mathematics, with a thorough understanding of fundamental knowledge in real-time rendering, offline rendering, geometry, animation, and other related fields.
Proficient in C++ and skilled in Python or other programming languages.
Experience in GPU programming, graphics API, and Shader programming on PC platforms. Familiarity with modern graphics APIs (D3D12 or Vulkan).
Preferably knowledgeable about UE Engine, rendering pipelines, or other game engines and real-time rendering pipelines within games.

Bonus Points:


Experience with other GPU programming languages or systems such as CUDA, slang, etc.
Interest and experience in cutting-edge graphics technologies, and the integration of graphics with AI.

We are an equal opportunity employer that believes diverse backgrounds are key to bringing our concepts to life. If you're looking to play a key role in creating the best immersive virtual world experience for our users, we invite you to join our team.

More Info

Industry:Other

Function:technology

Job Type:Permanent Job

Skills Required

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Date Posted: 23/10/2024

Job ID: 97612097

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Last Updated: 25-10-2024 05:08:59 PM
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